


  var rollStop = 100;
  var conTent  = 100;
  var overflow = 100;
  var speed    = 30;
  var pause    = 1500;
  var left_pos = 755;
  var top_pos = 145;

var rollIt=0; // do not change
var loop, timer

//handles the scrolling and the pause
//Calls the scrolling functions. Also checks whether the page is loaded or not.
function scroll(speed){
//alert(-oText.h+oCont.cb)
	if(loaded){
		loop=true;
		if(speed>0) oText.down(speed)
	}
}
//Stops the scrolling (called on mouseout)
function noScroll(){
	loop=false;
	clearTimeout(timer);
	rollIt=0;
}
//Makes the object
var loaded;
function scrollInit(){
	oCont=new duk_obj('divCont');
    oCont.moveIt(left_pos,top_pos);
	oText=new duk_obj('divText','divCont');
	oText.moveIt(0,0);

    oCont.showIt();
	oText.showIt();

	loaded=true;
}

// Put in any initialisation calls here
function init()
{
  // Call scrolling
  scrollInit();
  setTimeout("scroll("+1+")",pause);
}





  var rollStop = 100;
  var conTent  = 600;
  var overflow = 100;
  var speed    = 30;
  var pause    = 1500;

